👋 Welcome to my page!
- Here we will do some game dev in MonoGame and other C# FrameWorks!
👋 Welcome to my page!
Character selection & Input! For Part 3 of this tutorial we will be diving into selecting the character we want to use from our spritesheet and the creation of our Input class. I will start picking up the pace of explaining the code as we will soon be diving into a lot more code and it will help me if I explain a little quicker. Feel free to reach out to me on Discord if you need further explanations....
MonoGame Setup Time to do some Game Dev! First we will need to go through the installation steps for MonoGame Steps: Here This Guide will be for MonoGame on Windows but there is steps in the documentation for other platforms. I will quickly go through the steps but I highly encourage going through the documentation yourself aswell. First we will install Visual Studio - This will help speed up the install process...
Textures! Let’s Use Some To see anything on our beautiful new window we will need ourselves some textures/assets. While you can opt to use your own art for the sake of this tutorial I will be using Kenneys Assets. If you also use his assets please make sure to give him your support as all his assets are free! Kenneys Assets I am using This is also the first look at what we will be trying to create!...